Drew Mackie and I ran two sessions of the Engagement Game yesterday at the Together We Can conference organised by the Home Office - and generally felt that it went pretty well with about 15 people in one workshop and 20 in the other.
The format was similar to the first session we ran with Civil Servants back in February. We first invented a scenario - a goal for the engagement process. In one case it was illegal use of motorbikes on open space and in another "youth nuisance". The task was then to plan a process by which a whole range of different interests - from government departments through to local groups - might be involved in tackling the issue.
Sometimes challenging the brief provided by a client pays off for all concerned - and so it proved yesterday when Drew Mackie and I were invited back to Pendle for a conference on community cohesion.
The event featuring work we had done aiming to help different communities - white, Asian, rural, urban, young, old - understand each other better following riots in north west England a few years ago.
The brief put out to tender by Pendle council last year was fairly conventional - carry out a study of local attitudes that could be used as a baseline to see how far new programmes to promote cohesion increased neighbourliness and trust.
We've never been ones for clipboards on the doorstep, and prefer doing projects that lead to action and not just another report on the shelf... so we suggested something entirely different. As I've written before, we proposed that we run workshops at which residents invented fictional characters and told their life stories, so we could analyse the issues that surfaced. To our surprise, we got the job - and pressed ahead with a storytelling kit developed by Drew that we could use and also hand on to local groups to use. It's the sort of thing that could fall flat, lead to pieces in the paper about wasting money on tale-spinning focus groups, or at best a polite thank you for the report but no follow-through.
Chinese social entrepreneurs now have the benefit of some innovative (and fun) planning tools to help improve urban and rural neighbourhoods, thanks to my friend at ruralnet|uk, Jane Berry. I think Jane picked up some ideas too.
A couple of weeks back Jane called to say she was off to Beijing, and please could she have some games to take. No surprise, since she has been a collaborator with Drew Mackie and I over the past few years in developing workshop techniques to help people work out how to set up everything from online community networks to technology centres and one-stop rural service hubs.
Fortunately our development partners NIACE rushed over a couple of boxes of The Regeneration Game, and you can see the hand-over here. Jane says it was rather more than a formality, and local people at the Shining Stone Community Centre quickly put together their own version of the game which, as her official press release says, led to "heated discussions" into the evening. Some things are the same the world over.
The trip for three UK social entrepreneurs was organised by GLI - Global Links Initiative - and was supported by the British Consulate-General, Shanghai.
The Regeneration Game, which enables groups to plan a programme of projects to improve their neighbourhood, is now available as a boxed version with four sets of cards, instructions and planning sheets.
You can order from the NIACE site.
Questions and answers about the Regeneration Game
If you would like us to run an event using the game, contact David Wilcox email@example.com
We have developed a set of questions and answers about The Regeneration Game, and would welcome more of your questions and comments. Read on below, or download Q and A here. More here about the launch of the game. Please add comments and questions on The Regeneration Game by clicking 'Comments' under this item.
You can now buy the game online from NIACE.
Questions and Answers about The Regeneration Game
David Wilcox and Drew Mackie
We are launching a boxed version The Regeneration Game in November and also running our first two training events with our partners NIACE. Participants will be able to use the game cards, planning sheet and instructions to develop neighbourhood renewal plans for some fictitious - but realistic - communities that they will invent. You can now buy the game online from NIACE. For more about the game, read on...